Tuesday, August 9, 2016

Traveller Tuesday: Stealth and Hull Coatings

I was looking over the 2e High Guard playtest document -- by the way, how are all you 2e converts doing? Still using 1e for ship generation? How does that make you feel, 6 months on without a ship generation system? -- when I noticed that this version of the rules had multiple options at varying tech levels for stealth. I found this interesting, for a variety of reasons:
  1. There's been some re-balancing of TLs and numbers;
  2. The lower TL stealth stacks with a higher level version;
  3. A TL 10 holographic hull costs exactly the same as a TL 10 stealth coating, only without any of the bonuses, even though you'd think that the ability to camouflage the ship against visual sensors would count for something; and
  4. I wondered how I could balance the new rules with the (unofficial) advanced stealth rules in Apparition Class Starship, because those are good rules and prior to the 2e HG playtest, they are the ones I used. 
So obviously I'm going to putting together some House Rules with chainsaws and heresy. Everything that follows after this is decidedly not canon. 
My use of Traveller setting and dress falls under
fair use guidelines for both Mongoose and Far Future Enterprises.
NOTE: These rules have not been playtested and are a work in progress. 
They may be changed as necessary!

TL 8 Emissions Absorption Grid
This comprises wires placed in a pattern throughout the hull that capture electronic emissions and store them in capacitors. This grants DM-2 on any Technology (Sensors) checks to detect or lock onto the ship, and will stack with higher-TL Stealth coatings. Adding an Emissions Absorption Grid costs MCr 0.05 per ton of hull and consumes 2% of the total hull tonnage for the capacitors.

TL10 Stealth
This is a stealth coating that absorbs electromagnetic radiation (radar, lidar beams, visible light, etc) and disguises heat emissions, but is highly dependent on the Tech Level of the ship and that of enemies trying to find it. This gives DM-2 on any Technology (Sensors) checks made to detect or lock onto the ship, with an additional DM-1 for every Tech Level the ship is higher than the sensors trying to locate it. Stealth cannot be used at the same time as Reflec, but see Configurable Hull for a way to have both -- just not simultaneously). Adding Stealth costs MCr0.1 per ton of hull, and can only be added once.

Included for sake of completeness:
TL 10 Reflec
Reflec coating on a hull increases the  ship’s Protection against lasers by +3, but it cannot be used at the same time as Stealth. Adding Reflec costs MCr0.1 per ton of hull, and can only be added once.
TL10 Holographic Hull
Multiple holographic projectors are embedded within the hull allowing the ship to change hull colors, add graphics and adopt a different appearance (though its shape remains the same). Changing the hull color or adding a stored graphic can be done by anyone with access to the ship’s computer. Creating a complex color scheme from scratch requires the talents of a skilled artist.

Some young nobles try to outdo one another by changing the schemes daily or hiring artists to create the most complex scenes imaginable. Some pirates have made use of this system to simulate visual hull damage and lure other ships in with a GK distress call. However, most private ship owners use it for the purposes of advertising.

The military, however, makes extensive use of hull holography. During peacetime, the hull wears the bright colors and distinctive insignia of its fleet; during war, the hull blends in with the background to confuse visual sensors. This gives an additional -1 DM to detect the ship, but only against passive sensors, and is able to stack with both Stealth and Reflec as the projectors are embedded within, not on top of, the hull.

(Yes, you read that correctly: a hologram over a mirror doesn't stop the mirror from being reflective. Sure, pointing a laser at a ship with a hologram over reflec is still going to make the laser reflect off it, but now we're talking about the differences between active sensors and passive.)

A holographic hull system costs MCr 0.1 per ton of hull. The projectors are small enough that they do not consume tonnage themselves.

Also included for sake of completeness:
TL 12 Configurable Hull
This option allows a craft to switch between hull coatings. This is an outer-layer only change, and therefore it does not interfere with armor, the jump grid, or atmospheric integrity of the ship. It does not allow the addition of the same coating more than once. It costs MCr 0.1 per ton of hull, in addition to the coatings. It takes one turn, during the Ship Action phase, to switch hull configurations. 
GM ruling so I don't have to repeat it in every entry: regardless of TL, Stealth hull coatings do not and cannot stack DMs. 
Stealth also cannot be active as the same time as Reflec. 

TL12 Improved Stealth
Improved stealth enhances the traditional stealth coating by providing anti-masking measures through deployment of active emitter elements across all hull surface area. This protects against methods for detecting a ship by finding an absence or shadow in a sensor field.

Improved Stealth is a hull wrapping that contains millions of TL 12 3-D emitters, added underneath a specialized stealth coating that allows them to operate. They redirect and transmit multiple wavelengths EM radiation simultaneously from multiple viewing angles, allowing the vessel to transmit environmental EM signals “through” its space, manipulate its thermal signature, and ensure that it doesn't interrupt its background visual field.

This gives DM-4 on any Technology (Sensors) checks made to detect or lock onto the ship, with an additional DM-1 for every Tech Level the ship is higher than the sensors trying to locate it. Improved Stealth also has Holographic Hull as part of its suite.

Adding Improved Stealth costs MCr 1 per ton of hull and requires 1 ton of control hardware. It can only be added once. Improved Stealth requires the ship’s computer to run specialized software (Stealth Control/5) which comes bundled with the install.

TL14 Enhanced Stealth
As Improved Stealth, but the active emitters are blended with the stealth coating and the specialized control hardware is no longer needed, but more powerful software is required.

This gives DM-6 on any Technology (Sensors) checks made to detect or lock onto the ship, with an additional DM-1 for every Tech Level the ship is higher than the sensors trying to locate it. Enhanced Stealth also has Holographic Hull as part of its suite.

Adding Enhanced Stealth costs MCr 3 per ton of hull and can only be added once. Enhanced Stealth requires the ship’s computer to run specialized software (Stealth Control/10) which comes bundled with the install.

Summary of Results
  • Emissions Absorbtion Grid gives Minor Stealth (-2 DM to detect). 
  • Combines with Stealth Coating for Basic Stealth (-4 DM to detect, in line with 1e stealth).
  • Holographic Hull gives an additional -1 DM to passive detection only, and is included in later stealth versions. 
  • Improved Stealth Coating gives Improved Stealth (-4 DM by itself and -6 when combined with EAG. Also gives additional -1 DM against passive sensors per HoloHull).
  • Enhanced Stealth is -6 DM by itself and -8 with EAG. Again, also has HoloHull.
  • These last two are both ridiculously expensive and require computer bandwidth. 
I don't know how well these balance within a game session, but they look okay to my GM sense. I'll have to test them to be sure, however. and I welcome input from readers. 

Monday, August 8, 2016

Remembering Dawn

The world lost a warm, gentle, beautiful soul this past Saturday.

Dawn Faust Bibby, two-time cancer survivor, lost her third battle with it at 7:15 AM, August 6. She was taken from us far too soon; she easily had another 30 years in her of giving love, kindness and joy back to the world. Dawn was an extremely positive person, and if you don't know who she is, then I encourage you to visit her Facebook page to see what kind of things are being said about her. It's safe to say that a woman like her deserved her own fan club, and I'm pleased to see that she has one.

She died with grace, courage, and dignity, surrounded by loved ones who were able to say goodbye to her before she passed. That closure is something that not many people get, but her time in hospice gave her family nearly a week to make their peace with her passing. She even determined she was not going to die on her brother's birthday, and by God, she kept her promise.

This generosity and self-sacrifice was completely in keeping with her nature. Dawn was an amazing woman: she welcomed me into her home when I was having an anxiety attack about my appearance; she accepted me in all my weirdness, and encouraged me to be myself despite what others thought of me; and by being comfortable around me, she helped me to become more comfortable in my own skin. She would dismiss that as a nothing gesture, but I can never consider anything which takes my feelings into account as trivial. I'll never be able to pay back all that she's done for me, even though I know she'd wave her hand and say I had nothing to repay.



Her one concern, though, was for her husband John Bibby, who some of you may know in the gun community as Precision270. Dawn was a social butterfly and had immense social outreach; John is far more withdrawn and doesn't make friends as easily as she. Dawn's greatest fear was that after she passed, John would find himself without friends to help him through his grief and struggles to rebuild his life without her. I promised Dawn that John was my friend and that I'd always be there for him.

Right now, John's need is financial. He lost nearly a month's worth of work just by taking Dawn to various cancer treatments, and he hardly left her side during her final days. Now that he's gone, the Amazon business that they ran together is without its chief motive force, so he's lost nearly half his income. I don't know how much of the funds that were raised for her cancer treatments are left, but I know that hospitals and hospices aren't cheap, and she needed a fundraiser in the first place because her insurance coverage was being... well, not to put too fine a point on it, but they were being complete and utter assholes.  And now, John has to take what is left to cremate his wife, have a memorial to celebrate her life, and try to get on with his.

If you'd like to help, I ask that you donate to the GoFundMe campaign with instructions that John use the money to get back on his feet. It's what Dawn would have wanted.

I'll miss you, Dawn.
This is what love looks like.
They were an incredible couple, truly meant for each other. 

Sunday, August 7, 2016

Gun Blog Variety Podcast #103 - [BLEEP]ing [BLEEP]ers and their [BLEEP]y Bad-Faith Backdoor Tactics


Sean's censor button gets a workout this week as the GunBlog VarietyCast delves deeply into the festering [BLEEP] pile that is this current crop of anti-rights arguments and tactics.
  • A homeowner's girlfriend is killed while he shoots a robber to death. Straightforward, right? Sean digs deeper into this story.
  • Beth and Barron are both on assignment and will return next week.
  • In our main topic segment, Erin explains the recent ITAR regulatory clarification regarding gunsmithing, and what it means to gunsmiths and gun owners everywhere.
  • When an imprisoned terrorist says that "Americans are dumb" because of our gun laws, that sounds like a pretty compelling case against the Second Amendment. Tiffany says we need to take a closer look at the terrorist's motivations as well as his claims.
  • Why prep at all, when we're all going to die anyway? Erin answers some common prepping questions.
  • The Massachusetts Attorney General is refusing to budge on her insane reinterpretation of the state "assault weapon" ban. Weer'd fires back.
  • And our plug of the week is for Auphonic audio production software.
Thank you for downloading, listening, and subscribing. You are subscribed, right? We are available on iTunes, Stitcher Radio, and now on Google Play Music!

Listen to the podcast here.
Read the show notes here

Thanks to Firearms Policy Coalition for their support. 

And a special thanks to our sponsor, Law of Self Defense. Use discount code "Variety" at checkout for 10% off.

Upcoming Law of Self Defense Seminars:

  • August 13 - Oregon and Washington specific - Sherwood, OR
  • August 20 - Tennessee and Kentucky specific - Nashville, TN
  • September 10 - Alabama specific - Talladega, AL
  • September 17 - Minnesota and Wisconsin specific - La Crosse, WI
  • October 1 - Pennsylvania and New Jersey specific - Bensalem, PA
  • October 15 - New York specific - Poughkeepsie, NY
  • October 22 - Iowa specific - Johnston, IA

Thursday, August 4, 2016

Treading Old Ground to Finish the Fight

A hair over three years ago, I wrote about my love for the Halo series, and my sorrow over not being able to finish it, due to its exclusivity to the XBox 360 console. That's quite a while ago now, and I feel it's time to revisit that topic, due to a change in circumstance.

I've been toying with, and resisting, the idea of buying an XBox 360. The launch of the XBox One was almost three years ago, and during that time, the price is what drove me away, because there were only four games I was really interested in anyway: Halo 3, Halo 3: ODST, Halo: Reach, and Halo 4.

In the last month or so, Gamestop has lowered their prices on the 360 to a mere $50, and with the missing games ranging between six and twelve dollars apiece, it seemed a goal was finally in sight.

So I did it. I ordered an Xbox 360, with a copy of Halo 3.

I haven't owned a console since the Nintendo 64. It was a grand old thing, looking not unlike the hood of a muscle car (especially with the RAM expansion and hooded air intake for it), but it had no moving parts. It was silent as a ghost: just plug the game in, switch it on, and the only thing you heard was what came through the speakers. It was a bit of a contrast with my gaming PC, which has no less than eight fans in it -- three alone on the video card. My computer isn't exactly silent.

So, it was with some trepidation that I hooked up the system to my 40-inch LED television that's currently in service as the monitor to my computer, put the batteries in the wireless controller, and switched it on. The console loaded up perfectly fine, but it didn't seem to be reading the disc. Digging through the shelves my computer -- and now the console -- sat on, I found a folder of DVDs. Picking one at random (disc one of the X-Men movie, if you care), I inserted it, and it read fine. Shrugging, I polished the game disc and tried again. It worked this time, and I was off.

Pictured: Me, off. 
I played an hour or so before work, and about an hour after work. It happily picked up right where Halo 2 had left off, with it being close to two years since I'd last played it. 

And then it happened. I'd just finished the fourth chapter of the game, and it was loading the fifth, when...

THIS RIGHT HERE IS WHY I DON'T DO DISCS ANYMORE
So I'm off to Gamestop. I'm going to show them the disc, explain what happens when I try to play it, and hopefully obtain a replacement that will play past Chapter 4. (And also maybe a copy of Halo 4. I want to finish Chief's story before I start in on the side stories.) But this is the first disc-based game that I've played since PC's stopped requiring discs in the drive, and certainly the first pre-owned disc-based game I've probably ever played.

This is not, so far, a good experience. I'm hoping after this little speedbump is out of the way, things will go more smoothly.

Who knows, maybe I'll put out another one of these things when the XBox One is $50, and I've gotten my hands on a copy of Halo 5. Because Microsoft, in what has spurred me to this current decision, has graciously deigned to allow us to use the Halo Forge map-making program and maybe some multiplayer, but are still keeping the campaign exclusive to console. Which means that the preceding games will likely still never see PC release. I'm sure that if Microsoft could, it would snatch up every copy of the first two games and destroy them just to spite the PC market.

Tuesday, August 2, 2016

Reasons For My Absence Yesterday

There was no blog post yesterday for a very good reason: I traveled out of town to be by the side of a dear friend dying of cancer. This was the last time I'd ever get to see her, and so I was there to say my goodbyes and to comfort her husband.

I make no apologies for missing Monday. Some things are more important than blog posts.


If you'd like to contribute funds to help with funeral expenses of my friend Dawn, her GoFundMe page is here. Her husband John has been caring for her and taking her down to Miami for chemo, so he's hardly worked in nearly 2 months. He's definitely going to need help getting back on his feet and figuring out the rest of his life once his wife passes.

Thank you for your understanding.

Sunday, July 31, 2016

Gun Blog Variety Podcast #102 - HEAT DOME!

Bust a deal and face the wheel with us as we enter the HEAT DOME! Two podcasts enter, one podcast leaves!

Who run Podcast Town? WE RUN PODCAST TOWN!
  • This week Beth tells us about a special someone's first time at the range: her 12 year old daughter. 
  • Sean takes a closer look at the story "Two in Fuquay-Varina wrestle AR-15 from man during dispute."
  • Barron gives us his thoughts on how some computer techs are treating Tiffany's computer problems.
  • In the main topic segment Sean and Erin discuss the "hack" of the DNC emails, and how the Democrat Party is responding to Trump's invitation to the Russians to release any Hillary emails they might have.
  • It's hot. There's a Heat Dome. (HEAT DOME!) How does that affect what you carry? Tiffany gives her thoughts.
  • Are you truly prepared if you don't have any way to provide emergency medical care? Erin give us some ideas on small, easy to carry blowout kits.
  • The Massachusetts Attorney General held a press conference and unilaterally declared Assault Weapons Ban-compliant rifles to be illegal. You knew that Weer'd was going to do a Patented Weer'd Audio fisk (TM), right?
  • And our plug of the week is for the Archangel OPFOR Mosin-Nagant Stock.
Thank you for downloading, listening, and subscribing. You are subscribed, right? We are available on iTunes, Stitcher Radio, and now on Google Play Music!

Listen to the podcast here.

Read the show notes here

Thanks also to Firearms Policy Coalition for their support. Go to www.FirearmsPolicy.org to join.

And a special thanks to our sponsor, Law of Self Defense at www.LawOfSelfDefense.com .Use discount code "Variety" at checkout for 10% off.

Upcoming Law of Self Defense Seminars:
  • August 7 - North Carolina specific - Raleigh, NC (Sold Out! - look for another Raleigh class February 19th of 2017)
  • August 13 - Oregon and Washington specific - Sherwood, OR
  • August 20 - Tennessee and Kentucky specific - Nashville, TN
  • September 10 - Alabama specific - Talladega, AL
  • September 17 - Minnesota and Wisconsin specific - La Crosse, WI
  • October 1 - Pennsylvania and New Jersey specific - Bensalem, PA
  • October 15 - New York specific - Poughkeepsie, NY
  • October 22 - Iowa specific - Johnston, IA

SHTFriday: Prepping for Going to the ER

This Friday, the shit really did hit when mom fell and cracked her head open, and then dad was hospitalized for heart problems. So, it's been a bit of a weekend.

I managed to make an article out of it, though. It's late, but I have a good excuse.


The Fine Print


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