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Monday, September 17, 2018

ACP Episode 023: Unscripted


In This Episode
None of our regular ACP contributors had anything this week, so Erin and Weer'd called an audible and just had an unscripted episode. It's like a mini-Mag Dump, only with less swearing by Erin. Enjoy!
We Discuss:
  • Frozen pad thai;
  • Erin's cooking escapades;
  • Talk Boxes, and how sometimes Peter Frampton doesn't use them;
  • Michael Moore and David Hogg in Canada;
  • Paying too much for guns or knives.
  • Weer'd talks about Handgun Radio;
  • and we both share our memories of where we were and what we were doing on September 11th, 2001.

Listen to the episode here.

Did you know that we have a Patreon? Join now for the low, low cost of $4/month (that’s $1/podcast) and you’ll get to listen to our podcast on Friday instead of Mondays, as well as patron-only content like blooper reels!


Show Notes

Friday, September 14, 2018

Metabolization of Blood Alcohol Concentration by Hour

As part of my research for the "Designated Defender" initiative that I plan to sponsor here in Florida, I had to determine how quickly alcohol was metabolized by the human body -- in other words, how long it took for people to sober up -- and I came upon some very interesting data that my gun-owning friends will find useful.

The actual specifics can be found in this article by DrinkFox, "an independent worldwide resource aimed at helping individual’s make better decisions when consuming alcohol" to use their own words, with actual footnoted references to peer-reviewed journal articles listed on the page.

The TL;DR version is "While increase in Blood Alcohol Concentration upon drinking varies by body mass, gender, rate of consumption and other factors, decrease in BAC is remarkably consistent at 0.016% BAC per hour and there is no practical way to speed up that rate."

Which means that some simple math gives us this handy little chart which I made:



This gives us a very useful rule of thumb when it comes to determining whether or not you are safe to drive, operate heavy machinery, use firearms, or anything else involving safety:
  • If you are inebriated but not drunk (below 0.1 BAC), then a 6 hours period of not drinking alcohol will result in full sobriety. 
  • If you are properly drunk (0.2 BAC or over), best wait twelve hours. 
  • If you are falling down, vomiting, and passing out (0.3 BAC or more), you're going to want to wait at least a full day, if not longer -- which likely won't be a problem, because you're going to be so hungover you won't want to do anything for a good long while. 

For example, let's say you are nicely impaired and want to know when it's safe for you to drive, but you don't have a breathalyzer on you. If you assume you are at 0.2 BAC, and the legal limit to drive in the US is 0.08 BAC, then 8 hours is a comfortable margin. 


Wednesday, September 12, 2018

Mickey Mouse & His Guns

Even though these are from 2015, I just discovered these. They're an interesting look at how Disney was once pro-gun!

As an extra bonus, these videos are hosted by my buddy Chris Cheng!




There really is a video here, despite the blank thumbnail.

Monday, September 10, 2018

ACP Episode 022: Don't Mess With Floridians, Goofball


In This Episode
  • Erin and Weer’d discuss the NPR Report that shows that the majority of school shootings actually didn't happen;
  • they also share a video of Polk County Sheriff Grady Judd who details what happens in Florida when you threaten an armed Uber driver;
  • Weer'd fisks the alleged leadership of March For Our Lives Boston in a PBS puff piece on their protest march on Smith & Wesson;
  • in Gun Lovers and Other Strangers, David explains how the gun market responds to gun bans;
  • and in Tales From The Trunk, the House Dick has had a rough week and he shares it with us.

Listen to the episode here.

Did you know that we have a Patreon? Join now for the low, low cost of $4/month (that’s $1/podcast) and you’ll get to listen to our podcast on Friday instead of Mondays, as well as patron-only content like blooper reels!


Show Notes

Main Topic:

Weer’d Audio Fisk:

Friday, September 7, 2018

Pellatarrum: Mechanical Effects of the Day/Night Cycle

I've written before about the Day/Night cycle in Pellatarrum, but I feel it's time to revisit it because 1) it's been 8 years since I last talked about it and 2) now that I'm actually running games in the setting and not  just talking about it in the abstract, I've realized that there are important mechanics that I missed.



Daylight: 9 am - 3 pm
During the hours of full daylight (during which time the Death Sun is fully obscured), anything which helps life is given a +2 bonus and anything which harms it is given a -2 penalty. Examples:
  • -2 to all damage rolls, including those from magic and the environment.
    • Exception: damage dealt to undead does not suffer this penalty. 
  • +2 to Heal checks and +2 hit points regained from both natural (including resting) and magical healing. 
  • +2 to Fortitude saves and Constitution checks. 
    • Exception: living creatures below 0 hit points but who have not yet died automatically stabilize during the day, no roll required. 
    • Exception: undead are always considered "harmful to life" and therefore any Fortitude save or Charisma check (undead don't have Con scores) made by them during the day have a -2 penalty.
  • +2 to all Positive Energy channeling that heals the living and harms or turn the undead. 
  • All undead with Channel Resistance have a -2 penalty to their will saves. 
  • All undead are considered dazzled when exposed to daylight (this has no effect indoors or underground). 
  • Anyone who dies while exposed to full daylight, for whatever reason, will never become undead. Those who die during the day but not exposed to daylight have a decreased chance of it. (I can't recall of there's ever an effect where the DM rolls to see if someone rises as undead or not. If so, apply the penalty.)
As you can see, the day time is inimical to the undead. However, when the Life Sun sets and the Death Sun is rampant, all that switches. 


Night: 9 pm - 3 am
Conversely, during the hours of full sight (during which time the Life Sun is fully obscured), anything which harms life is given a +2 bonus and anything which helps it is given a -2 penalty. Examples:
  • +2 to all damage rolls, including those from magic and the environment.
    • Exception: damage dealt to undead does not gain this bonus. 
  • -2 to Heal checks and -2 hit points regained from both natural (including resting) and magical healing. 
  • -2 to Fortitude saves and Constitution checks 
    • Exception: living creatures below 0 hit points automatically begin dying at night, no roll required. 
    • Exception: undead are always considered "harmful to life" and therefore any Fortitude save or Charisma check (undead don't have Con scores) made by them during the day have a +2 bonus. 
  • -2 to Channeled Positive Energy to heal the living and to harm or turn the undead. 
  • All undead gain +2 Channel Resistance at night, including those who already have it. 
  • Anyone who dies while exposed to the Death Sun will, barring something truly unusual, always reanimate as undead. Those who die from violence at night will almost always reanimate (sometimes within minutes or seconds after death -- take your cue from zombie movies). Those who die peacefully will probably reanimate, but at a decreased chance.  
  • How quickly they reanimate, and what into, should be a GM call. Low-level characters are usually zombies, but the nature of their death should be a factor. Higher level characters usually become more powerful types -- see the post On the Elemental Nature of Undead

Twilight: Dawn (3 am - 9 am) and Dusk (3 pm - 9 pm)
During the hours of dawn and dusk, there are no bonuses and no penalties associated with the Life or Death Suns, as their presence in the sky cancels each other out.

GMs who desire enhanced granularity at the cost of extra bookkeeping may, if they wish, use the following schedule:

  • 6 am - 9 am: +1 to life, -1 to harm
  • 9 am - 3 pm: +2 to life, -2 to harm
  • 3 pm - 6 pm: +1 to life, -1 to harm
  • 6 pm - 9 pm: -1 to life, +1 to harm
  • 9 pm - 3 am: -2 to life, +2 to harm
  • 3 am - 6 am: -1 to life, +1 to harm

There's probably a sweet spot around 6 pm & 6 am where the suns are precisely equidistant and there are no penalties or bonuses, but making it last for any length of time disrupts the symmetry of the system.

Monday, September 3, 2018

ACP Episode 021: Extortion and Lies


In This Episode
  • Erin and Weer’d discuss the March For Our Lives Boston protest of Smith & Wesson and the shooting at the Jacksonville GLHF Game Bar;
  • the General Purpose Egghead discusses some basic firearms physics as well as some interesting movie firearm tropes;
  • Weer'd continues his series on 3D printed guns by fisking a former ATF agent and current anti-gun lobbyist on the issue;
  • and David brings us an in-depth look of New York Governor Andrew Cuomo and how his governance of New York might apply to his future Presidential aspirations in Gun Lovers and Other Strangers.

Listen to the episode here.

Did you know that we have a Patreon? Join now for the low, low cost of $4/month (that’s $1/podcast) and you’ll get to listen to our podcast on Friday instead of Mondays, as well as patron-only content like blooper reels!


Show Notes

Main Topic:

Weer’d Audio Fisk:

Sunday, September 2, 2018

The Transgender Socially Awkward Situation Defuser Card

I made this yesterday:

Order your own copy at https://tinyurl.com/y86c4bld

I have mentioned, both on this blog and in podcasts, that certain situations can be awkward for transgender people who are living as their true selves but who have not yet been able to update their government-issued identification.

I happen to know this from personal experience, such as when I tried to register as press for the NRA convention last year and a young lady asked me for a photo ID. When I said to her "That may be a problem, because [and then I whispered] I am transgender" she looked mortified, as if she had somehow deeply offended me. I confess I wasn't thrilled to have to say it either, because I was worried it might turn this whole entire scene where a supervisor needed to be brought in, and people would be talking loudly about how THERE'S A TRANSGENDER LADY HERE AND HER ID IS OF A MAN and I really didn't want the embarrassment of everyone looking at me and judging me.

I've gotten more confident about it since, but I still want to be in control of when and how I tell people I'm trans. I have had, more than once, to go to a front desk in order to be let into my room because my key has stopped working, only to have to explain that yes, I checked in under a different name because there's a law that says I have to show my ID to check in, and no, I haven't been able to change my name yet, and no, it's none of your business why I haven't done that yet.

Hence, this card. I didn't make it to solve problems, as the people who would have a problem with me being transgender wouldn't have their minds changed by a card. No, this is to make my life easier because I can now quietly, privately inform people without making a scene and embarrassing either of us.

I've run the wording past a friend who works in the hospitality industry and she's approved it. According to her, trans people at front desks happen all the time and the staff is used to it. And if you do happen to get that one person who has a problem with you being you, well, you can show the manager the card you showed the desk clerk as proof that you were upfront with who you were, and you tried things the polite way, and perhaps the employee shouldn't be interacting with guests if they react in such a way.

But I don't anticipate many problems like that. I expect most of the awkwardness will be felt by the trans person, and this card not only helps defuse it but also eliminates the need to talk (handy if someone has social anxiety).

Or put another way:  I made this card for my own use. If you think it would be useful in your life, please order some for yourselves. Nothing would please me more than to know I helped people out of an awkward, uncomfortable situation.

The Fine Print


This work is licensed under a Creative Commons Attribution- Noncommercial- No Derivative Works 3.0 License.

Creative Commons License


Erin Palette is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to amazon.com.