Monday, December 13, 2010

This is just cool

I think maybe I have this seasonal depression thing under control.

Maybe.

Still, I'm having a hard time getting motivated today, so I figured I'd share with you this video I just discovered. If you're a fan of the Battlestar Galactica reboot, you will greatly enjoy this; if you're not a fan, I hope you like the music anyway.

Wednesday, December 8, 2010

OK, I take that back, THIS amuses me today

Because right now the thought of blowing shit up is appealingly cathartic.

Seasonal Depression

Gah. I must be suffering from seasonal depression, even though I don't exactly feel depressed. I'm just exhausted all the time, for no real reason. I have zero energy and no desire to do anything except  sit in front of the TV and vegetate.

Wait, that's not entirely true. I have the desire to write, except I don't have the energy or imagination to write anything other than this half-assed entry. There's something I wanted to do for Pear Harbor Day, which was yesterday, and by the time I get around to it I fear it will be too late for the entry to have any meaning whatsoever (although honestly it wasn't going to have much meaning anyway).

I am so fucking tired of this holiday season and it's only going to get more "in my face" festive in the coming weeks. Please, someone kill me now. Or at least supply me with enough booze that I pass out until after Christmas. A coma sounds delightfully restful.

I know it's Wednesday and I'm supposed to post something wacky, but nothing seems funny to me right now. It's all fake. Everything about this time of year is fake, including the forced sentiment we have to endure in order to avoid being called grinches.

I'm not a grinch, or at least I don't think I am. I don't want to take anyone's Christmas away. I just wish there was some way for you to have yours without foisting rampant commercialism and false cheer on mine. You know that hush you get in a church when the lights go down, right before the candles start lighting up and the congregation sings "Silent Night"? That moment, that pregnant pause, is my ideal Christmas moment, and all I want is to celebrate it.

Unfortunately it's being drowned out by the glitz and schmaltz and lights and carols.

Sunday, December 5, 2010

Odd but amusing

I frequently investigate the URLs which refer to my site, and sometimes I find the oddest things. Today, that odd thing is this link, which has referred someone to my site at least twice now.

I am particularly fond of this picture on that site as well:



I'm not sure why, but there's something slightly sinister about that tree. I think I will have to do something creative with that picture.

Saturday Shooting

Today I did something remarkable: I actually managed to put on pants, leave my house, and get on down to the firing range like I've wanted to do since summer.


 I took my .22 bolt-action Savage 46, aka "The Rev", with me and put about a hundred rounds through him. (Yes, him. Guns are boys. Obviously .) This was the first time in over 15 years that I'd been shooting, and I wanted to get a feel for the rifle and also sight in my scope (BSA Sweet .22).


Several hours and a hundred or so rounds later, I had this. Not bad for the first time in 15 years, eh?
 For those of you who are curious:
  • 40 grain, .22 Long Rifle ammunition
  • 25 yards to target
  • Shots were either unsupported or had an elbow on the firing table. No bipods, blocks, or other cheats.
Despite the fact that my shot group was consistently low (which annoys me greatly), I think this is a credible showing given how long it's been since I last shot. But there's room for improvement and I know I can do better.

I came home feeling like I'd just leveled up. What a great day!

Thursday, December 2, 2010

An Open Letter to Trollsmyth

Posted here because my reply to his post was too long for his comments section.


Trollsmyth,
Yours is a position I have heard several times before, and each time it leaves me shaking my head. In this reply I am going to detail exactly what is wrong with this system, and why it is good to have to at least SOME rules about social interaction.

First I shall establish a few facts for those who are reading. Prior to writing this, I talked to Trollsmyth over IM and asked him the following questions:
Erin: I believe your thesis to be "We do not need rules for social interaction because that is what talking in character, i.e. role-playing, is for."

Trollsmyth: Yep. For certain values of "we."

Erin: How would you define "we", then?

Trollsmyth: People who want a game about social interaction.

Sir, your thesis is flawed. Allow me to point out these flaws to you. 


Your System is Open to Abuse
 
Let us say that I am an unethical type of gamer – perhaps not a cheater as such, but one who is willing to exploit gray areas in order to have a more powerful character – and I am playing in a game such as this. My immediate thought will be "Since social actions will be carried out through role-play alone, and without consultation of stats or rules, Charisma will become my dump stat because I won't need to roll it ever and I can count on my natural quick wits and ability to improvise to keep me afloat. Meanwhile, all the points which would have gone into social skills can now go straight into combat abilities, which I will be rolling quite frequently."

Congratulations, you (the DM) have just made your problem worse. Would you care to do the same for mental skills and have puzzles etc. be handled with player brains instead of character abilities? Wonderful! Now I can dump all that as well and become even more of an unbalanced twink. And when you call me on it, I will argue with you that I am just playing the game the way you laid it out, where (obviously) the only mechanics which matter are those for combat, and everything else is player ability.

Good luck getting the genie back into that particular bottle. Even if you win that argument, it's a fair bet that the rest of that game session is a total loss. 


Your System is Not Fair to the Players
Conversely, sometimes I want to play someone who is far more skilled than I am. What if I, the player, have no social skills whatsoever, but I still want to play a smooth-talking seducer or a quick-witted scoundrel? Well then I am screwed, because it doesn't matter what my Charisma score is, because you won't let me roll it (no rules for interaction, remember?) and I am forced to embarrass myself in front of friends as I fumble an attempt to be suave.

The same holds true for mental abilities. Too bad for the player who wants to play a genius if he's not one himself. Again, he is unfairly penalized for wanting a character who is greater than himself, and once again the attitude that "Only combat stats are important because they are the only ones which have rules attached to them" reigns. If I were this player, having made a social or brainy character only to be effectively told that it didn't matter what my PC's Intelligence or Charisma was, I would loudly complain that I had been screwed and I would quit your game immediately.


Your System is Prejudiced
Do you require your players to actually swing swords to determine if their characters hit in combat? Do you require them to perform acts of dexterity to adjudicate success with lock-picking? No? Then why do you require actual performance of actual social abilities? Especially since, as I have mentioned earlier, not everyone is comfortable talking in character? Are they somehow less deserving of a game they can enjoy? Are they simply not welcome at your table? Or are they forever doomed to be the big stupid beatsticks and meatshields of the party?


In Conclusion
Unless you are gaming with a group of theater majors or other actors, odds are excellent you will have at least one player with sub-optimal social and communication skills. You state that "Festooning [social interaction] with mechanics undercuts [the game]. The players never really care about the in-game reality, because they're too busy dealing with mechanical bits that have been bolted on top of them," but in my experience, mechanics are sometimes the only way to make sure that some players are given a fair chance to shine. The shy girl who wants to play a social butterfly and be popular for a few hours; the slow-thinking guy who wants to pretend that he is brilliant and on top of every thing; these people are disenfranchised with your system, and worse, those players who are smart and quick-witted and smooth-tongued are probably going to run roughshod all over them.

I am not advocating a bloated rules system to be tacked onto social interaction. But I very, VERY strongly feel there should be at least some rules, because your system as stated is not fun for a significant chunk of the gaming population. Role-playing is supposed to be inclusive, and your approach is exclusionary.

Your post is titled "Support, not Replacing." In that vein I urge you thusly: support your players, or you will certainly be replacing them.

Sincerely,
Erin Palette

The Fine Print


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